Richter’s items

Weapons

High steel long sword. Damage 14-20. Durability 37/50. Item class: Uncommon. Quality: Superb. Weight 2.8 kg

Soldier’s short sword. Damage 7-9. Durability 26/30. Item class: Common. Quality: Average. Weight: 1.5 kg

Glass dagger. Damage 14-17. Durability 250/250. Item class: Uncommon. Quality: Superb. Weight 0.2 kg

Recurve bow of the Wood Sprite. Damage 14-19. Durability 35/35. Item class: Scarce. Quality: Superb. Weight: 3.8 kg. Traits: + 8 Dexterity. + 5% accuracy. Provides the subskill: Focus.

Arrows:

-        Sprite Arrows of Nature. Durability 4/4. Item class: Uncommon. Quality: Above Average. Accuracy +1. Damage +1.

-        Steel Arrowhead of Dispelling.  Durability 9/9.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: 51% chance to dispel active enchantments on target.

-        Steel Arrowhead of Flame.  Durability 7/7.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Will do an additional 8-11 damage on impact.  Chance to cause Burn.

-        Steel Arrowhead of Stun.  Durability 9/9.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: 46% chance to stun target for 6-8 seconds.

-        Steel Arrowhead of Negation.  Durability 8/8.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Chance to ignore magical defenses.

-        Steel Arrowhead of Weak Poison.  Durability 7/7.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Chance to poison target for an additional 3-4 damage for 6-8 seconds.

-        High Steel Arrowhead of Freeze.  Durability 10/10.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: +1 damage. Will do an additional 7-9 cold damage on impact. 7% chance to cause Freeze for 7 seconds.

-        Steel Arrowhead of Piercing.  Durability 8/8.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Will ignore up to 43% of opponent’s armor.

-        Steel Arrowhead of Confusion.  Durability 10/10.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Target may attack anyone near, including possibly allies.

Armor

Spritely Helm. Defense +5. Durability 30/30. Item class: Uncommon. Quality: Above Average. Type: Light Armor. Weight 2.1 kg. Trait: Max vision distance increased by 25%

Chest Plate of the Wood Sprite. Defense +7. Type: Light armor. Durability 40/40. Item class: Uncommon. Quality: Above Average. Weight: 5.8 kg. Increased Concealment in Woods +5.

Reinforced Pants of the Wood Sprite. Defense +5. Type: Light armor. Durability 30/30. Item class: Uncommon. Quality: Above Average. Weight: 3.4 kg. Increased Concealment in Woods +4.

Gauntlets of the Wood Sprite. Defense +4. Durability 25/25. Item class: Uncommon. Quality: Above Average. Weight 1.3 kg. Type: Light Armor. Trait: Ranged accuracy increased by 25%

Shoes of the Wood Sprite. Defense +4. Durability 25/25. Item class: Uncommon. Quality: Above Average. Weight: 1.2 kg. Type: Light armor. Increased Silence while walking +10.

Bracers of the Wood Sprite. Defense +6. Weight: 3.4 kg. Durability 30/30. Item class: Uncommon. Quality: Above Average. Type: Light armor. Dexterity +3.

You have obtained an entire set of matched armor: Sprite Armor. Defense given by each piece increased by 25%. Special Bonus: 50% less noise made while moving through forests.

Items

Rings (max 8)

-          Ring of Health: Durability 11/11. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +24. x 4

-          Ring of Mana: Durability 9/9. Item class: Uncommon. Quality: Well Crafted. Weight: 0.1 kg. Traits: Increase maximum mana by +31.

-        Ring of Hidden Dangers: Durability 15/15. Item class: Uncommon. Quality: Average. Weight 0.1 kg. +25% to trap detection. Passive ability.

-          Minor Ring of Healing: Will heal 34 health on wearer. Cooldown: 10 minutes. Can be used twice per day. Durability 8/8. Item class: Uncommon. Quality: Well Crafted. Weight: 0.1 kg.

Misc

-          Belt of Strength: Durability 20/20.  Item class Uncommon.  Quality: Above Average.  Weight 1.1 kg.  Traits: Increase Strength by +4.

-          Necklace of Scry Defense:  Will block all but God level scrying spells.  You will not be able to be seen by divination, tracking or detection spells.  Passive action.  Durability 200/200.  Item class: Rare.  Quality: Exquisite.  Weight 0.4 kg

-          Bag of Holding: Durability 50/50. Item class: Epic. Quality: Exquisite. Weight 1.0 kg + 0.1 x total weight of items. Traits: Can hold large amount of items. Contents of bag will only be 10% of normal weight. Thinking of desired object will retrieve it from bag. Item is Soul Bound, it cannot be lost or stolen. Can only be transferred with an open heart.

-          Traveler’s Map