Richter’s Current Weapons and Armor

Armor

Sprite Helmet of Mana.  Defense +13.  Durability 30/30.  Item Class: UnusualQuality: Superb.  Type: Light Armor.  Weight: 1.3 kg.  Mana +44.

Sprite Breastplate of Brawn.  Defense +19.  Durability 60/60.  Item Class: Unusual.  Quality: Superb.  Type: Light armor.  Weight: 6.1 kg.  Strength +8.

Hardened Sprite Bracers.  Defense +13.  Durability 30/30.  Item Class: Unusual.  Quality: Superb.  Type: Light armor.  Weight: 3.0 kg.  Dexterity +7.

Studded Sprite Gauntlets.  Defense +13.  Durability 40/40.  Item Class: Unusual.  Quality: Superb.  Type: Light Armor.  Weight: 2.2 kg.  Increased climbing +10.

Greaves of the Wood Sprite.  Defense +15.  Durability 45/45.  Item Class: Unusual.  Quality: Superb.  Type: Light armor.  Weight: 2.8 kg.  Movement speed increased by 10%.

Reinforced Sprite Boots.  Defense +15.  Durability 35/35.  Item Class: Unusual.  Quality: Superb.  Type: Light armor.  Weight: 1.8 kg.  Silence +15.

Congratulations!  You have obtained an entire set of matched armor: Enhanced Sprite Armor.  Defense given by each piece increased by 25%.  Special Bonus: 50% less noise made while moving through forest.  Special Bonus: +20% Earth Resistance.

Weapons

High Steel Long Sword. Damage 13-19 (Max damage 18-24). Durability 33/50. Item Class: Uncommon. Quality: Superb. Weight: 2.8 kg.

Glass dagger. Damage 8-11 (Max damage 15-18). Durability 73/250. Item Class: Uncommon. Quality: Superb. Weight: 0.5 kg.

Shadow High Steel Dagger.  Damage 10-12.  Durability 21/25.  Item Class: Uncommon.  Quality: Above Average.  Weight: 0.5 kg.  Ignores 10% of target’s defense.

Steel Dagger of Life.  Damage 1-2 (Max Damage 8-11). Durability 1/20.  Item Class: Uncommon.  Quality: Above Average.  Weight: 0.6 kg.  Bestows +1 life damage upon successful strike (+5 to Death creatures).  Charges 5/20.

Recurve bow of the Wood Sprite.  Damage 14-19.  Durability 35/35.  Item Class: Rare.  Quality: Superb.  Weight: 3.8 kg.  Traits: + 8 Dexterity.  + 5% accuracy.  Provides the skill: Focus.

Sprite Arrows of Nature.  Quantity 20.  Durability 4/4.  Item Class: Uncommon.  Quality: Above Average.  Accuracy +1.  Damage +1.

Arrow of Dispelling.  Will dispel active enchantments on target.

Arrow of Flame.  Will do an additional 10-12 damage on impact.  Chance to cause Burn.

Arrow of Poison.  Chance to Poison target, doing an additional 2-4 damage for 10 seconds.

Arrow of Freeze.  Will do an additional 7-9 damage on impact.  Chance to cause Freeze.

Arrow of Piercing.  Will ignore up to 66% of opponent’s armor.

Arrow of Confusion.  Target may attack anyone near, including possibly allies.

Misc

Belt of Strength: Durability 20/20.  Item Class: Rare.  Quality: Superb.  Weight: 1.1 kg.  Traits: Increase Strength by +4.

Necklace of Scry Defense.  Will block all but God-level scrying spells.  You will not be able to be seen by divination, tracking or detection spells.  Passive action.  Durability 200/200.  Item Class: Rare.  Quality: Superb.  Weight: 0.4 kg.

Bracelet of Health.  Durability 10/10.  Item Class: Uncommon.  Quality: Superb.  Weight: 0.1 kg.  Traits: Increase maximum Health by +37.

Rings

Ring of Hidden Dangers. +25% to trap detection. Passive ability. Durability 15/15. Item Class: Uncommon. Quality: Average. Weight: 0.1 kg.

Ring of Flowing Thought.  Durability 25/25. Item Class: Rare. Quality: Superb. Weight: 0.1 kg.  +20% mana regeneration.

Minor Ring of Healing.  Will heal 30 health on wearer.  Cooldown 10 minutes.  Can be used twice per day.  Durability 8/8.  Item Class: Common.  Quality: Average.  Weight: 0.1 kg.

Ring of Mana:  Durability 9/9.  Item Class: Uncommon.  Quality: Average.  Weight: 0.1 kg.  Traits: Increase maximum Mana by +31.

Ring of Health:  Durability 11/11.  Item Class: Uncommon.  Quality: Above Average.  Weight: 0.1 kg.  Traits: Increase maximum Health by +24.. x 4